![]() In the first two months a development team of ten people was formed, and they began listing things what to and not to have in the game, based on Takeuchi asking what Resident Evil meant to them. He also gave himself the duty of finding a cost-effective solution to art design, the price for AAA development of which was becoming a serious problem for Japanese gaming. Wanting a new Resident Evil title in development after Resident Evil: Revelations 2's release, the game was greenlit for a second time, now with Takeuchi in charge. On 4 January 2014 Capcom CEO Kenzo Tsuhimoto personally telephoned Jun Takeuchi, who had previously produced Resident Evil 5. An attempted sequel to the game produced by Masachika Kawata in the same style was cancelled in 2013 as a result of this reception. The game, while Capcom's second-highest selling title, received mixed-reception due in large part to its increased focus on gameplay over atmosphere, which alienated older fans of the series. Resident Evil 7: Biohazard's genesis originates with 2012's Resident Evil 6. ![]()
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